IGME 742
Level Design

Fall 2023

This course dealt with level design theory and best practice through game level analysis, evaluation, and creation. For this class, I was task with creating simple design layouts for different game genres, mostly in the Unreal Engine. These were done within a timeframe of about 2 weeks.

First Person Shooter Level Design

Laser Puzzle
Level Design

Third Person Shooter Level Design

Created utilizing the Lyra Game Project.

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Detective's Gambit